Archive for the ‘Mixed Reality’ Category

Art and Robotics Workshop at IEEE International Conference on Robotics and Automation Karlsruhe ICRA 13

Thursday, May 9th, 2013


art and robotics

Just a quick announcement – currently the IEEE International Conference on Robotics and Automation ICRA 2013, organised by the Institute for Anthropomatics at KIT, takes place in Karlsruhe, Germany. On May 10 a full day workshop on Art and Robotics: Freud’s Unheimlich and the Uncanny Valley will be held at the Kongresszentrum. See here for the programme, the list of speakers can be accessed here.

The Web stream of the main conference be accessed here.


photos/source via ICRA Website at and

Graffiti simulation using the Wiimote

Sunday, June 21st, 2009

Last semester we developed a DO IT YOURSELF (DIY) whiteboard misusing the Wiimote control for creative purposes, inspired by Johnny Chung Lee’s Wii remote hacks to create interactive low cost whiteboards (I recommend his impressive presentation at

As you might know, most students as well as pupils love the idea of DIY, as experienced in our previous research projects applied at school, such as ArtDeCom as well as MediaArtLab@School, which aimed to integrate creative processes of arts, design and computer science in interdisciplinary, project based education scenarios. Such projects were driven by the idea of DIY, that is, learning through art making, shaping and programming of interactive installations, worlds and environments in Mixed Reality. The concept of DIY was considered a social process and the idea of shaping technology was applied at the level of artistic concepts, aesthetic contexts as well as programming and the modeling of behavior. Implicitly DIY was seen as an overall didactic approach to teach algorithms, prototyping, artistic strategies, design as well as computational modeling, even at elementary school level.

However, to get back to the Wiimote issue: In spring 2009 I came across the misuse of Wii ™ Balance Board to navigate Google Earth an idea developed by Simon Bergweiler and Matthieu Deru of the “Advanced Tangible Interface Lab” in Saarbruecken which I discovered through Tweakfest. Another example of navigating the Mixed Reality learning space.

Today I discovered just another creative use of the Wiimote to simulate graffiti, embedding the Wiimote in a kind of controler can. The prototype was developed by the students Martin Lihs and Frank Matus at the Media Department at the Bauhaus University in Weimar, Germany supervised by Prof. Dr. Jens Geelharr, Prof. Ursula Damm and Jan Sieber. You can access the project at Photos of the prototype are online at: as well as here (“The Wii meets Hip Hop culture”)

Watch the video here delivered through vimeo

WiiSpray Teaser from Martin Lihs on Vimeo.

Did you get some inspiration for new projects – drop me an email at Daniela dot Reimann at ufg dot ac dot at. Looking forward to creative collaborations.